Subject: Bodychunk.mui
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Hello everybody,

I'm currently working on a GUI with many Bitmap/BodyChunk  objects. Many
times, some objects must have the same image. Is it possible to share
BodyChunk_Body between objects ? When these objects are drawn on a screen
with differents colors, does each object store a remapped body for itself ?

More generaly speaking, what are the memory (FAST & CHIP) usage of these
objects ?

Thanks.

Denis GALIANA

Subject: Re: Bodychunk.mui
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Denis Galiana wrote in article <319c9926@ramses.fdn.org>:

> I'm currently working on a GUI with many Bitmap/BodyChunk  objects. Many
> times, some objects must have the same image. Is it possible to share
> BodyChunk_Body between objects ? When these objects are drawn on a screen
> with differents colors, does each object store a remapped body for itself ?
>
> More generaly speaking, what are the memory (FAST & CHIP) usage of these
> objects ?

Body data may be shared between different Bodychunk objects
and does not need to be in chip ram.

--
Greetings, Stefan